OnFlameThrowerBurn
Usage
- No return behavior
Example Autogenerated
csharp
private void OnFlameThrowerBurn( FlameThrower instance, BaseEntity baseEntity )
{
Puts( "OnFlameThrowerBurn works!" );
}Location
- FlameThrower::FlameTick()
csharp
//---
{
BaseEntity baseEntity = GameManager.server.CreateEntity(fireballPrefab.resourcePath, vector);
if ((bool)baseEntity)
{
baseEntity.creatorEntity = ownerPlayer;
Interface.CallHook("OnFlameThrowerBurn", this, baseEntity);
FireBall fireBall = baseEntity as FireBall;
if (fireBall != null && ownerPlayer.IsNpc)
{
fireBall.ignoreNPC = true;
}
//---