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OnFlameThrowerBurn

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnFlameThrowerBurn( FlameThrower instance, BaseEntity baseEntity )
{
    Puts( "OnFlameThrowerBurn works!" );
}

Location

  • FlameThrower::FlameTick()
csharp
//---
		{
			BaseEntity baseEntity = GameManager.server.CreateEntity(fireballPrefab.resourcePath, vector);
			if ((bool)baseEntity)
			{
				baseEntity.creatorEntity = ownerPlayer;
				Interface.CallHook("OnFlameThrowerBurn", this, baseEntity);
				FireBall fireBall = baseEntity as FireBall;
				if (fireBall != null && ownerPlayer.IsNpc)
				{
					fireBall.ignoreNPC = true;
				}
//---

Released under the MIT License.