Skip to content

OnElevatorButtonPress

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private object OnElevatorButtonPress( ElevatorLift instance, BasePlayer player, Elevator.Direction direction, bool flag )
{
    Puts( "OnElevatorButtonPress works!" );
    return null;
}

Location

  • ElevatorLift::Server_RaiseLowerFloor(BaseEntity.RPCMessage msg)
csharp
//---
[RPC_Server]
public void Server_RaiseLowerFloor(RPCMessage msg)
{
	Elevator.Direction direction = (Elevator.Direction)msg.read.Int32();
	bool flag = msg.read.Unread > 0 && msg.read.Bit();
	if (Interface.CallHook("OnElevatorButtonPress", this, msg.player, direction, flag) == null)
	{
		SetFlag((direction == Elevator.Direction.Up) ? Flags.Reserved1 : Flags.Reserved2, b: true);
		SetFlag(Flags.Reserved6, flag);
		owner.Server_RaiseLowerElevator(direction, flag);
		Invoke(ClearDirection, 0.7f);
//---

Released under the MIT License.