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OnSwitchToggled

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnSwitchToggled( ElectricSwitch instance, BasePlayer player )
{
    Puts( "OnSwitchToggled works!" );
}
csharp
private void OnSwitchToggled( FuelGenerator instance, BasePlayer player )
{
    Puts( "OnSwitchToggled works!" );
}
csharp
private void OnSwitchToggled( IndustrialConveyor instance, BasePlayer player )
{
    Puts( "OnSwitchToggled works!" );
}

Location

  • ElectricSwitch::RPC_Switch(BaseEntity.RPCMessage msg)
  • FuelGenerator::RPC_EngineSwitch(BaseEntity.RPCMessage msg)
  • IndustrialConveyor::SvSwitch(BaseEntity.RPCMessage msg)
csharp
//---
{
	if (Interface.CallHook("OnSwitchToggle", this, msg.player) == null)
	{
		bool flag = msg.read.Bool();
		SetSwitch(flag);
		Interface.CallHook("OnSwitchToggled", this, msg.player);
	}
}
csharp
//---
{
	if (Interface.CallHook("OnSwitchToggle", this, msg.player) == null)
	{
		bool generatorState = msg.read.Bit();
		SetGeneratorState(generatorState);
		Interface.CallHook("OnSwitchToggled", this, msg.player);
	}
}
csharp
//---
private void SvSwitch(RPCMessage msg)
{
	if (Interface.CallHook("OnSwitchToggle", this, msg.player) == null)
	{
		SetSwitch(!IsOn());
		Interface.CallHook("OnSwitchToggled", this, msg.player);
	}
}

Released under the MIT License.