OnTurretDeauthorize
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnTurretDeauthorize( AutoTurret instance, BasePlayer player )
{
Puts( "OnTurretDeauthorize works!" );
return null;
}Location
- AutoTurret::RemoveSelfAuthorize(BaseEntity.RPCMessage rpc)
csharp
[RPC_Server]
[RPC_Server.IsVisible(3f)]
private void RemoveSelfAuthorize(RPCMessage rpc)
{
if (!booting && !IsOnline() && IsAuthed(rpc.player) && Interface.CallHook("OnTurretDeauthorize", this, rpc.player) == null)
{
authorizedPlayers.Remove(rpc.player.userID);
authDirty = true;
Facepunch.Rust.Analytics.Azure.OnEntityAuthChanged(this, rpc.player, authorizedPlayers, "removed", rpc.player.userID);
UpdateMaxAuthCapacity();
//---