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OnExperimentStart

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private object OnExperimentStart( Workbench instance, BasePlayer player )
{
    Puts( "OnExperimentStart works!" );
    return null;
}

Location

  • Workbench::RPC_BeginExperiment(BaseEntity.RPCMessage msg)
csharp
//---
	{
		player.ChatMessage("You have already unlocked everything for this workbench tier.");
	}
	else
	{
		if (Interface.CallHook("OnExperimentStart", this, player) != null)
		{
			return;
		}
		Item slot = base.inventory.GetSlot(0);
		if (slot != null)
//---

Released under the MIT License.